- Adaptive Differential Pulse Code Modulation (ADPCM) compresses files by saving them as WAVE files with a bit depth of four bits rather than the 16 bits typical of other audio formats. It also uses the built-in flash memory more efficiently by comparing a sound wave to a previous sound wave and digitizing the difference.
- IMA ADPCM Codec Issue With Tape Recorder.... Hello, Hope someone is out there that can help me with this dilemma. I have a digital tape recorder that can transfer the audio files to a PC. Tonight, I re-installed the software for the tape recorder intending to transfer an audio file. ...
- When audio is encoded in Unity the main options for how it is stored on disk is either PCM, ADPCM or Compressed. Additionally there are a few platform-specific formats, but they work in similar ways. Unity supports most common formats for importing audio (see the list below) and will import an audio file when it is added to the project.
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